News & notes

DMX512 channel counts in the effect range: 17, 21, 26 and 29

Manufacturer specification sheet for the six honey-eye laser and LED strip moving head

Channel counts in the effect range run from 17 to 29. That number decides how much console space a fixture needs — and how much of the look is available to program.

What the count includes

A DMX channel is one controllable value. Movement, dimming, colour, lasers, strobe and strip effects all take channels. A fixture with independent arms needs a channel per arm, which is why multi-arm models have larger maps.

FixtureChannelsWhat the map covers
Six Honey Eye Lasers + LED Light Strips17Pan/tilt with fine, RGBW, laser, honey-eye motor, macros, strip effects, reset
Four-Armed Little Dragonfly21Four arm motors, RGBW beams, magic ball, lasers, strobe, macros
War Shadow Six Arm Bee Eye26Six beam motors, bee-eye spin, RGBW, lasers, two strobe colours, strip macros
War Shadow Six Arms 2-in-126Six beams, bee-eye rotation, pattern LED, lasers, 72 strip LEDs
War Shadow Ten-Arm Magic Ball29Ten arm motors, magic ball, lasers, strips, macro control

Patching advice

Group fixtures of the same type into consecutive addresses and leave the channel count visible on the patch sheet. For multi-arm fixtures, note which arm maps to which channel — the manual numbers them left to right, and a rental technician will need that when the fixture is re-hung.

The channel map for every product is published on its product page, so a patch can be built before the fixtures arrive.